﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Menu
{
    public class Menu
    {
        public const int windowHeight = 40;
        public const int windowWidth = 106;
        public const int width = 70;
        public const int height = windowHeight - 3;
        
        //Side bar
        public static void SideBar()
        {
            for (int i = 0; i < windowHeight; i++)
            {
                Console.SetCursorPosition(width, i);
                Console.ForegroundColor = ConsoleColor.DarkGreen;
                Console.Write("█");
            }
        }

        //Game intro
        //TODO

        static void PrepareConsole()
        {
            Console.CursorVisible = false;
            Console.BufferWidth = Console.WindowWidth = windowWidth;
            Console.BufferHeight = Console.WindowHeight = windowHeight;
            Console.Title = "Kitana";
        }

        static void Main()
        {
            while (true)
            {
                PrepareConsole();
                //Game intro
                SideBar();
            }
        }
    }
}
